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AI Insights · Timothy · October 2025

Top 5 Slime Games on Android in South America: Q3 2025

Discover the performance trends of the top slime games on Android in South America during Q3 2025, with insights from Sensor Tower.

Top 5 Slime Games on Android in South America: Q3 2025

In the third quarter of 2025, the top slime games on the Android platform in South America showcased diverse performance trends. Here’s a closer look at how these popular apps fared, based on data from Sensor Tower.

My Talking Slimy - Slime Buddy experienced a consistent revenue stream, peaking at approximately $6.7K at the end of September. Weekly downloads remained robust, fluctuating between 17K and 23K, while active users hovered around 115K, showing a mild increase by the quarter's end.

Bruno – My Talking Slime Pet saw impressive download numbers, peaking at over 115K in late September. Revenue was modest but steady, averaging around $110, while active users remained consistently above 700K throughout the quarter.

Super Slime Simulator: DIY Art had varied download figures, with highs of 71K in early July. Revenue saw a notable peak of $105 at the end of September. Active user numbers declined initially but stabilized around 260K towards the quarter's end.

Slime Games for Teens maintained a minimal revenue presence, with a peak of $28 in late June. Despite zero downloads reported, active users decreased steadily from 63 to 21.

Super Big Slime: Black Hole 3D saw a decline in downloads, from over 17K in early July to around 8K by September's end. Revenue remained low, peaking at $33 in early August. Active users showed a slight decline, ending the quarter with just under 300K.

For more detailed insights into these trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025